Blog & Strategy Guides
Developer write-ups on how TraceBlazer is built, and in-depth guides for getting better at every mode. Looking for the fundamentals instead? See Learn — Euler Paths or How to Play.
Groups: A Quick Team-Bonding Activity for Work Teams and Friends
Private invite-only teams, scheduled races, async challenges, and a group-only leaderboard — and why it works as a low-effort team activity at work.
6 min read
Community Puzzles: Build and Share Your Own One-Stroke Puzzles
How the built-in puzzle creator validates your design, how sharing and discovery work, and how likes and ratings surface the best puzzles.
6 min read
How We Built Maze Kingdom’s Procedural Generation
Recursive backtracking, a seeded PRNG, and the per-world tuning behind all four Maze Kingdom worlds.
7 min read
Maze Kingdom World-by-World Strategy Guide
How to approach Goblin Woods, Stone Castle, Lava Dungeon, and Ice Palace — and why the wall-follower technique always works.
6 min read
Inside TraceBlazer’s Rating System: Novice to Grandmaster
How the Multiplayer rating works, the seven rank tiers, and why it’s kept separate from points-based solo leaderboards.
5 min read
Multiplayer Tactics: Battle, Co-op, and Timebreaker Multi
A different mindset for each of the three real-time modes, plus when to use Quick Match versus a private room.
6 min read